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Minesweeper difficulty12/25/2023 ![]() Stephan was uncomfortable with the name, and recalled that someone had earlier suggested his method. Since the method had been introduced (in recent memory) by Stephan, this acronym stood for "Bechtel's Board Benchmark Value". Stephan announced that Benny had named his counting method 3BV. This was the first mention of solving speed since Georgi had suggested it four months earlier. Matt analysed some records from Lasse and concluded that his click solving speed would have completed the board in less than 40 seconds. A few days later Stephan finished a 119 click board in 55 seconds. Benny thought Stephan had a program to analyse efficiency, but Stephan replied he counted each opening and its borders as a click, and counted each remaining number as a click. This led to a brief discussion on counting clicks. Stephan stated that the score was legitimate and asked if he had counted the board. He decided the jump was a timer error and asked to have the record excluded. However, no uniform method existed and click counts varied for the same boards.īenny Benjamin (Australia) set a new Expert record after jumping from 73 to 64 seconds. Among the first were Damien Moore (Canada), Dan Cerveny (USA), Lasse, Matt, and Stephan Bechtel (Germany). Real Speed was soon forgotten but several players began to count clicks in different ways. He eventually developed this program into the Recorder. His program counted left and right clicks as well as their per second ratios during gameplay. he announced the creation of the Counter. Sorin Manea (Romania) initially did not notice the difference between clicks and necessary clicks. Later that day Yoni found the World Mouseclicking Competition website, and Lasse won it by performing 72 clicks in 10 seconds. He also noted that this accurately only measures NF skill. David Barry (Australia) finally clarified the situation and explained that Georgi had meant required left clicks to clear the board. This was a good measure for Flagging skill but it was impractical to analyse without a program that recorded games. Daniela Weingut (Austria) suggested counting required clicks as the total clicks less useless clicks. Yoni Roll (Israel) corrected them for confusing click/s with required click/s. Doug Osbourne (USA) and Case noted that clicks per second does not reward efficient players. This caused confusion because Georgi did not explain how he counted required clicks. This would eliminate the Dreamboard problem from the rankings. Three days later, Georgi suggested the creation of a 'Real Speed Ranking' based on required clicks solved per second. He suggested the creation of a program to count required clicks. Slow games are often played better than fast games. Theoretically Lasse could break the world record on that board. He noted that a 52 by Vincent Yeh required only 98 clicks and compared this to boards Lasse Nyholm had completed. Georgi thought the best measure for speed was not the score instead, the best measure is the required clicks solved per second. Georgi soon had a brainstorm and mentioned his idea in both the Guestbook and in Minesweeper Addicts. He did not take the idea seriously and casually mentioned it to Georgi Kermekchiev (Bulgaria). Lasse Nyholm first counted the required clicks to complete a board in December 2001. I don't think you can say whether a board is good or bad only looking at the number of clicks needed, but I think it has a lot to say."Īlthough soon forgotten, this was the birth of 3BV. "One click per opening and one for every numbered square not touching an opening. Mike Robinson (USA) asked Lasse how clicks were counted and Lasse replied: Ben Drucker (USA) then claimed that up to 4 clicks per second was possible as he had nearly achieved it on Intermediate. He thought 200 was possible for a professional NF player, but noted the NF 52 by Vincent Yeh (Taiwan) required only 98 clicks. Lasse Nyholm (Denmark) counted the board and found that it required 207 clicks, while his own NF record of 65 required 161 clicks. The next day Khor Eng Tat (Malaysia) asked how to define difficulty. In fact, all one needed was was to click more efficiently. Paul Kerry (UK) counterclaimed that he always took more than 100 clicks to complete boards NF. He thought that 2 clicks per second was unlikely and told Mike that he should have more sub60 scores. Case Cantrell (USA) tried to count the number of clicks required and announced that it was more than 100. He believed the board was too difficult for a NF player. Matt McGinley (USA) claimed that a 53 by Mike Lowder (USA) was fake in the Guestbook on Dec 16, 2001. The game places flags when all safe squares are open. Each opening (and the numbers it opens) requires one clickĪnd each remaining number requires one click. This game requires a minimum of 39 left clicks.
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